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Neverwinter Nights 2 Community Update
Posted by Sam, 348 days ago Feb 3, 2008 18:25

Rob McGinnis  has an update progress blog listed over at the NWN2 blog about the progress of patch 1.12.

Here is the progress of the 1.12 patch as of  Feb 1 2008, 11:17 AM

QUOTE
1.12 Patch Goals (Feb 1, 2008)
Items in green have passed the first phase of testing.
  • Eliminate the errors caused by transitioning with familiars summoned.
  • Fix the issue where the Use Magic Device skill takes priority over caster levels. (Fixed as of 2/1)
  • Allow Warlocks to be able to take crafting feats. (Fixed as of 1/28)
  • Eliminate area transition crashes.
  • Fix the issue where swapping spells on level-up makes characters invalid. (Fixed as of 1/11).
  • Update the Dedicated Server Creator to install NX1 files and model directories. (Fixed as of 2/1)
  • Provide more detail in the Multiplayer "missing file" error message.
  • Eliminate the item identification price discrepancies between the toolset and the price displayed in-game. (Fixed as of 1/11).
  • Fix 75 spells. - May move to next patch as we may need to include all spell fixes at once.
  • Make appropriate spells able to be scribed to a scroll. (Arcane spells complete)
  • Allow Armorrulestats.2da to be readable from hak pack in-game. (fixed as of 1/28)
  • Allow dieties.2da to be readable from hak pack in-game. (fixed as of 2/1)
  • Fix issues with Invisibility.
  • Bind the player list to the P key.
  • Implement the UI feature to change portraits in-game.(Implemented as of 1/11).
  • Implement multi-server portal support.
  • Increase the dedicated server player limit to 120. (Fixed as of 1/11 - Player limit will be 96).
  • Natural AC is not working properly (Fixed as of 1/28).
  • Losing points in UMD can cause items to be destroyed. - 80% Complete
  • Spellcasting classes not adding together in regards to prerequisites for feats and epic spells.
  • Non-MoTB players can see the low-light vision effect around other players (Added to the patch).
  • Fix the issue where splitting dropped items can cause crashes (Fixed as of 2/1).

You can find the listing here.

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